What does immersion mean, when we talk about video games?
This question has endured for quite some time with many people speculating and theorizing, myself included, but what bearing does this have on modern games and the current generation of consoles. A time when people can buy ‘The World’s Most Powerful Console,’ where photorealism is on the rise and 4K is the only way to play in these beautifully rendered worlds.
Continue reading “Half of a Thought: Immersion and Photorealism”
Nintendo frankly terrifies me; though I have nothing but warm fuzzy feelings for the minds behind the games themselves, I tend to view ‘Nintendo, The’ or more specifically the company as a hoard of nondescript suits armed with angry copyright strikes, eager to pounce on any content creator who so much as thinks about their property let alone talk about it somewhere online.
Continue reading “The Joy of Discovery and The Legend of Zelda Breath of the Wild”
You’ll be aware, if you follow me on Twitter or Facebook, that I have been working on the next video for my channel for roughly a month – much longer than is typical.
‘Production’ on this video was plagued by a myriad of set backs and problems: to start, I couldn’t settle on a script and scrapped several drafts along the way; capturing footage then took an inordinate amount of time since I didn’t save at the appropriate stops during the first twenty hours of play; recording the audio was equally troubled as, due to old age no doubt, my laptop had been chronically overheating, the whirring of which ruined many a take (I still haven’t managed to fix this one); when all was said and done, I wasn’t happy at all with the result.
Continue reading “Utawarerumono Mask of Deception: a Discussion About Visual Novels and Characters”
Ever since playing Dragon Age 2 and having finished the Mass Effect trilogy more times than I can recall, I have been plagued by one question: why does the Dragon Age series change the playable protagonist with each instalment? Post-Trespasser, this rhetorical question was followed by: I hope they don’t continue this pattern in Dragon Age 4…
Continue reading “Dear Dragon Age, Didn’t We Meet Once Before? Kindly, Mass Effect.”
I shouldn’t really ‘review’ things.
I say this because I tend to feel the art I consume. This is something that I couldn’t really verbalize before watching the Ghibli documentary titled Kingdom of Dreams and Madness, in which Miyazaki describes his young assistant as the type of person to watch with her heart instead of her head. That is to say I have been known to absorb pop culture with emotion first and critical thinking last.
Yet there was an element to M. Night Shyamalan’s Split that spoke very clearly to me, specifically because of this ’emotional vocabulary’.
Continue reading “Layer Up Girls, It’s Chilly Out: Clothing as a Metaphor in M. Night Shyamalan’s Split”
Two years ago, Anderson Cooper took part in an auditory experiment on a CNN special, An Exercise in Empathy: Hearing Voices. The aim was to put Cooper in the shoes of somebody suffering from schizophrenia. It bombarded him with a cacophony of voices whilst he attempted to complete a series of simple tests.
Continue reading “Simulating Terror and the Resurgence of Survival Horror Video Games”