You’ll be aware, if you follow me on Twitter or Facebook, that I have been working on the next video for my channel for roughly a month – much longer than is typical.
‘Production’ on this video was plagued by a myriad of set backs and problems: to start, I couldn’t settle on a script and scrapped several drafts along the way; capturing footage then took an inordinate amount of time since I didn’t save at the appropriate stops during the first twenty hours of play; recording the audio was equally troubled as, due to old age no doubt, my laptop had been chronically overheating, the whirring of which ruined many a take (I still haven’t managed to fix this one); when all was said and done, I wasn’t happy at all with the result.
Continue reading “Utawarerumono Mask of Deception: a Discussion About Visual Novels and Characters”
I shouldn’t really ‘review’ things.
I say this because I tend to feel the art I consume. This is something that I couldn’t really verbalize before watching the Ghibli documentary titled Kingdom of Dreams and Madness, in which Miyazaki describes his young assistant as the type of person to watch with her heart instead of her head. That is to say I have been known to absorb pop culture with emotion first and critical thinking last.
Yet there was an element to M. Night Shyamalan’s Split that spoke very clearly to me, specifically because of this ’emotional vocabulary’.
Continue reading “Layer Up Girls, It’s Chilly Out: Clothing as a Metaphor in M. Night Shyamalan’s Split”
Two years ago, Anderson Cooper took part in an auditory experiment on a CNN special, An Exercise in Empathy: Hearing Voices. The aim was to put Cooper in the shoes of somebody suffering from schizophrenia. It bombarded him with a cacophony of voices whilst he attempted to complete a series of simple tests.
Continue reading “Simulating Terror and the Resurgence of Survival Horror Video Games”